//	///////////////////////////////////////////////////////////////////////////////
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//	//									     //
//	//									     //
//	//		 sneaks GTK1.5_URT4.1 EASY Install Notes		     //
//	//									     //
//	//		 original notes from 2009				     //
//	//		 RE-WRITE MARCH 2019					     //
//	//					-sneakslikesaki			     //
//	//									     //
//	//									     //
//	//									     //
//	///////////////////////////////////////////////////////////////////////////////
//
//
//	Urban Terror 4.1, GtkRadiant 1.5.0 and Windows 7 - How I installed Gtk Radiant 1.5.0 on Windows 7 for making maps with a copy of Urban terror 4.1
//
//
//		EASY version,
//		EASY full setup, manual install process
//
//
//	 * no links in this document, you'll need the internet, I use Urban Terror forums *
//	** for troubleshooting see: Sneaks GTK1.5_URT4.1 Install Notes (FULL).txt **
//				    which has more detail
//
//
//
//
//	GETTING STARTED..
//
//
//
//		STOP!
//		download files from this CHECKLIST
//	
//		CHECKLIST:	Urban Terror 4.1
//				GTK Radiant 1.5.0
//				urbanterror.def				(example - see FULL)
//				common-spog.pk3				(example - see FULL)
//				common.shader				(example - see FULL)
//				shaderlist.txt				(example - see FULL)
//				q3map_2.5.16_win32_x86.zip
//				q3map2toolz_setup_0.06.12.zip
//				WinRaR 					(or a similar program to zip and extract files)
//				BSP.exe					(not installed with these notes - see FULL)
//
//
//
//	FOR QUICK AND EASY :D
//	GTKRADIANT 1.5.0 ON WINDOWS 7 with Urban Terror 4.1
//
//
//
//	step1
//	URBAN TERROR 4.1
//
//		INSTALL AND PLAY URBAN TERROR 4.1
//
//		download and run urban terror 4.1 [computer (C:)/ program files (x86)/ UrbanTerror/ ioUrbanTerror.exe]
//
//		test win7 and UrT4.1 is functioning the way you need it to
//
//		(I set player name, game settings, binds as you would, system settings, display, everything to play the game)
//		play the game, make sure everything is working
//
//	close
//
//
//
//	step2
//	GTK Radiant 1.5.0
//
//		INSTALL GTK RADIANT 1.5.0
//
//		[notes]	run
//			next
//			I accept the terms
//			complete install
//			allow
//
//		[computer (C:)/ program files (x86)/ GtkRadiant 1.5.0]
//		about 10 seconds later GTK Radiant is installed
//
//	close
//
//
//
//	step3
//	urt41_mapping
//
//		MAKE A MAPPING FOLDER
//		Rename UrbanTerror to urt41_mapping (urt4.1, the same one from step1)
//
//		[computer (C:)/ program files (x86)/ UrbanTerror] is now [computer (C:)/ program files (x86)/ urt41_mapping]
//
//	close
//
//
//
//	step4
//	GTK Radiant 1.5.0
//
//		OPEN GTK Radiant 1.5.0
//
//		start menu or [computer (C:)/ program files (x86)/ GtkRadiant 1.5.0/ GtkRadiant.exe]
//
//
//
//	step5
//	GTK Radiant 1.5.0
//
//		SET UP GTK RADIANT 1.5.0
//
//		Launch GTK Radiant, when it loads and a small window will display
//
//		[notes]	[untick] enable logging
//			game QIII/QIII team arena
//			[tick] Show Global
//
//			OK
//
//
//
//	step6
//	GTK Radiant 1.5.0
//
//		ENGINE PATH NOT FOUND
//
//		set path for Radiant
//		ioUrbanTerror.exe [computer (C:)/ program files (x86)/ urt41_mapping]
//
//		OK
//
//	close
//
//
//
//	step7
//	urt41_mapping
//
//		CLEAN UP THE MAPPING FOLDER
//
//		open urt41_mapping
//		open q3ut4 [computer (C:)/ program files (x86)/ urt41_mapping/ q3ut4]
//
//		backup your 3rd party maps if you need to and then
//		delete all 3rd party maps [cleans cluter that becomes an issue locating maps later]
//
//		help identifed by the .pk3 file type but be aware!
//
//			you MUST KEEP
//			zpak000.pk3
//			and
//			zpak000_assets.pk3
//
//		[With a new install you will have no 3rd party maps]
//
//
//
//	step8
//	urt41_mapping
//
//		EXTRACT .pk3 with WinRaR
//
//		I use WinRaR becasue I can download it for free [winzip or any program to extract compressed/zipped files]
//
//		extract zpak000.pk3 and then zpak000_assets.pk3 to q3ut4 folder [computer (C:)/ program files (x86)/ urt41_mapping/ q3ut4]
//
//
//
//	step9
//	urt41_mapping
//
//	//	DOWNLOAD shaderlist.txt
//	//	DOWNLOAD common.shader
//
//			open urt41_mapping
//			open q3ut4 
//			open scripts [computer (C:)/ program files (x86)/ urt41_mapping/ q3ut4/ scripts]
//
//		place shaderlist.txt in the scripts folder
//		place common.shader in scripts folder
//
//
//
//	step10
//	urt41_mapping
//
//		CLEAN UP THE MAPS FOLDER (AGAIN)
//
//			open urt41_mapping
//			open q3ut4
//			open maps [computer (C:)/ program files (x86)/ urt41_mapping/ q3ut4/ maps]
//
//		delete all the files in the maps folder [cleans cluter that becomes an issue locating maps later]
//
//	close
//
//
//
//	step11
//	GTK Radiant 1.5.0
//
//	//	DOWNLOAD urbanterror.def
//
//			locate program files (x86)
//
//			open GtkRadiant 1.5.0 folder on (C:) drive [computer (C:)/ program files (x86)/ GtkRadiant 1.5.0]
//			open q3.game folder
//			open baseq3 folder [computer (C:)/ program files (x86)/ GtkRadiant 1.5.0/ q3.game/ baseq3]
//
//		place urbanterror.def in the baseq3 folder
//
//	close
//
//
//
//	step12
//	GTK Radiant 1.5.0
//
//		FIND TEXTURES, SET PATHS
//
//		[notes]	open GtkRadiant 1.5.0
//			File
//			Project settings
//			Custom QIII Modification
//			fs_game; q3ut4
//
//			OK
//
//	close
//
//
//
//	step13
//	urt41_mapping
//
//		GET COMMONS
//
//	//	DOWNLOAD common-spog.pk3
//
//			open urt41_mapping
//			open q3ut4 folder [computer (C:)/ program files (x86)/ urt41_mapping/ q3ut4]
//	
//		place common-spog.pk3 in q3ut4 folder
//
//	close
//
//
//		  [You can make maps with GTK Radiant from this stage]
//		[hang in there: just a few more steps and it's all done]
//
//
//	step14
//	Q3MAP_2
//
//	//	DOWNLOAD q3map_2.5.16_win32_x86.zip
//
//		EXTRACT q3map_2.5.16_win32_x86 to urt41_mapping [computer (C:)/ program files (x86)/ urt41_mapping]
//
//
//
//	step15
//	Q3MAP2TOOLZ
//
//	//	DOWNLOAD q3map2toolz_setup_0.06.12.zip
//
//		EXTRACT q3map2toolz_setup_0.06.12 to urt41_mapping [computer (C:)/ program files (x86)/ urt41_mapping]
//
//		RUN q3map2toolz_setup_0.06.12.exe [computer (C:)/ program files (x86)/ urt41_mapping/ q3map2toolz_setup_0.06.12..exe]
//
//
//		[notes]	run
//			next
//			next
//			yes
//			next
//			next
//
//	close
//
//		q3map2toolz is now installed, [computer (C:)/ program files (x86)/ Q3Map2 Toolz]
//	
//		NOTE: also desktop link
//
//
//
//	step16
//	Q3MAP2TOOLZ
//
//		CONFIGURE q3map2toolz
//
//		RUN the configuration tool which is installed with q3map2toolz
//		find it here [computer (C:)/ program files (x86)/ Q3Map2 Toolz/ configure.exe]
//
//		NOTE:	type into Long Name of the game, highlight the field and then you can type 
//
//		[notes]	Long name of the game:	UrbanTerror
//			Short name of the game:	urt
//			-game statement:	'n/a'		[leave blank / type nothing]
//			Base Folder:		baseq3
//			Name of the game .exe	ioUrbanTerror.exe
//
//	Add
//	// (or replace) //no, THIS SHOULD BE ADD unless something is wrong
//
//	close
//
//
//
//	step17
//	RUN Q3Map2Toolz
//
//		RUN Q3Map2Toolz with desktop icon or [computer (C:)/ program files (x86)/ Q3Map2 Toolz/ Q3Map2Toolz.exe]
//
//		NOTE:	Select: UrbanTerror
//			locate ioUrbanTerror.exe [computer (C:)/ urt41_mapping/ ioUrbanTerror.exe]
//			locate q3map.exe [computer (C:)/ urt41_mapping/ q3map_2.5.16_win32_x86 /q3map2.exe]
//			locate bspc [computer (C:)/ Program files (x86)/ GtkRadiant 1.5.0/ bspc.exe]
//
//			OK
//
//		message "missing, one will be created"
//
//		OK
//
//	close
//
//
//
//	step ZZZ
//	END
//
//			FINISHED!! That's it, all done. should be working
//
//		You can now start to build a map with GtkRadiant 1.5.0 for URBAN TERROR 4.1 (or 4.34)
//
//		Note: 	q3maptoolz has a drop down box
//			q3ut4 is an option (as well as baseq3);
//			you'll need to select q3ut4 so .map shows in the list after you build a .map in Radiant
//
//	END
//
//
//
///	These are notes I created in 2009 - Thanks Bludshot, NulL, Delirium, Ximon
///	They have been checked and re-organized March 2019
///
///	99% of errors when setting up GTK Radiant and Q3Map2Toolz is human error, your human error
///	And almost always comes down to setting paths and placing files where they belong
///	check paths and double check when issues arise, read and then re-read
///	Sometimes walking away a few minutes, coffee/toilet/food, and coming back can help, you are not a robot [probably]
///
///	A fresh persective: if in doubt, check/double check with tutorials to find a teaching format that works for you
///	it's not really that EASy is it, when you don't know what your doing
///
///	To eror is human - to yarg is pirate
///	 sneakslikesaki